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Ambient Occlusion / Dirtpass
Rendering Tutorial
There are many uses for the Ambient Occlusion shader, one being to accentuate details/edges and increase the realism of 3d renders. This occlusion is also known as the 'dirtpass'...

Holding / Throwing Objects
Rigging Tutorial
This rig will allow your character to pick up something, then throw it. Dribble a basketball, etc. This technique will work with Bipeds as well as custom bone setups...

Intro to Layered Procedurals
Shader Turorial
An introduction to layered procedural shader creation. There are a number of benefits to using procedural materials as opposed to using bitmaps...

Camera Matching a Still Frame
Composite Turorial
An effective technique that can help with visualization, for example adding or replacing existing structure with proposed architectural designs...

Handycam/Jittercam
Downloadable Asset
Here's a camera with a slider that controls the amount of jitter. Simulates a hand held camera...

The 'stretch' of a model
Article
This project included many interesting facets; design, visualization, physical model creation and more...

Nostromo Input Device
Article
Speed. It’s what client’s demand, what artists who always get the job done pride themselves on...